Case 04 / 06 — Norlys Skærm Tiden — Client
04 / 06Status: Shipped2021

Norlys
Skærm Tiden

Screen time that locks by place and by hour — set once by a parent, understood by a child.

Spec
RoleProduct design
ClientNorlys
PlatformsiOS / Android
Shipped2021
02 · Situation
Template slot — this is a shallow case by design (see Foundations §6): keep this short, one paragraph is enough

[Why did Norlys need a screen-time product, and who was it for — parents, children, or both at once?]

03 · Problem

[The problem, stated as one sentence a stranger could repeat back.]

Constraints — template slots
01
Constraint

[What made place-and-time locking hard — e.g. a child sharing a device, a parent needing to override remotely.]

02
Constraint

[A second constraint, if there is one worth naming — this case can hold as few as two.]

05 · Decisions Template · 2 slots
D.01

[Decision headline — a short declarative sentence.]

On the table

[What alternatives were considered and rejected?]

Why this one

[Why was this the right call given the constraints above?]

What it cost

[What did choosing this give up?]

D.02

[Second decision headline, if this case holds one.]

On the table

[Alternatives considered.]

Why this one

[Reasoning.]

What it cost

[Cost.]

07 · Surfaces Template slot
Screens

[Drop finished screens here — the parent controls and the child-facing lock screen are probably the two worth showing.]

08 · Outcome Optional for this case
Numbers, or skip this section entirely

[Per Foundations §6, Outcome is optional — a shallow case that skips it honestly beats one padded to fill it. Only keep this section if there's a real, sourced number to show.]

09 · Reflection
One short block, signed

[What would you do differently, knowing what you know now?]

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